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New Content Creation Community

About Warzone 2100

 * Originally released in April '99, this first 3D RTS has become a unique classic, its gameplay never duplicated in the RTS genre of gameing.


 * In December 2004, after years of effort, the Source Code was released.


 * This Community is focused on creating New Content for the game, more immersive gameplay & supporting the creation tools that are used to achieve those ends.


 * We'll also keep tabs on all our Networked Warzone 2100 communities scattered hither & yon. In particular -


 * The Source Code GPL Development Project.


 * Warzone BerliOS GPL Development Project


 * The operating philosophy of this network of communities is full disclosure of crux information, collaboration, mutual support of various projects & encouraging the growth of Warzone 2100's fan base of active players for years to come & across platforms.

Rman JackRman Jack 19:01, 29 Oct 2005 (UTC)

Our Projects Table of Contents, NEWS & Links

 * Projects Table of Contents UPDATED


 * NEWS UPDATED


 * Links To WZ Network UPDATED

Mission Statement

 * Our goal is to band all New Content Creators into a collaborative environment that's more robust than a BB.


 * Here we can support each other in concurrent Projects while growing Knowledge Bases of all Creation Tools. This will benefit all fans & grow that base into the future.

Creating To Play is our credo.


 * Discussion will facilitate tangible creation & bring into gameplay NOW !


 * By extention, we are founded on sharing info & encouraging one anothers work to completion.


 * Here we'll also engage discussions on any topic under the sun that inspires Creativity, Learning & FUN.

Breaking NEWS !

 * October 22nd Flash:


 * New Project will be set-up this week to work on replacing the original campaigns FMVs.


 * Since the GPL Source didnot include the FVMs or Music the GPL Development Project has distroyed without these components.


 * We're gonna fix that.


 * Stay-tuned for details


 * Recent Flahes:


 * "The Future of Warzone 2100" (aka WZtoys.org) portal / clearing house for all things WZ - past, present & to come - celebrates it's 3rd month of growth.


 * Go check it out Here


 * Also..... Member NucNut was commenced his new Western Australia WZ Campaign & is looking for feedback & assistence.


 * You can hop-on over to his project work space Here


 * A very useful orientation reference by Karmazilla:


 * Warzone GPL Code Development Frequently Asked Questions

MAR's Project Stuff

 * Faithcat has posted 2 reviews of Coyote's "Mars CAM Maps".


 * Faithcat has done a swell job of conveying the play experience.


 * Read Reviews


 * If your curious to see what the whole Mars CAM is about you can jump directly to:

Mars Campaign Project

Creativity & Community the Wiki Way

 * "Sandbox" is a powerful metaphor for the free-form creative process in a community of shared interests.


 * A vibrant bb or wiki can be a "Sandbox"


 * Same can be said of "Think Tanks".


 * Or premier research groups like:


 * "Bell Labs" where "Unix" was created & made the whole Open Source movement possible. (the Nobel wins out of that group are staggering in #). Ironic too that the Unix Kernel upon which Linux was built was the result of pure capitalism.


 * Lockehead's "Skunk Works" where a number revolutionary aircraft were 1st notions then went beyond the drawing board into production.


 * XEROX "Parc".... where, among many innovations, the GUI OS as we know it was totally conceived (the "mouse" as well).... later ripped 1st by Apple then MS...


 * Another related metaphor (used mostly by musicians) is "Wood-shedding".


 * Basically you've taken-in some kwel new ideas & now are needful to go off to your "lab" & make something tangible & fresh of those ideas.

Wiki Nav & Post Formating Tips

 * It's all been collected in the following space:


 * Press Here For Extensive HELP

Warzone Creation Tools

 * Links to these tools have been made more inclusive.


 * If you know of any WZ Tools not listed - give me a jingle. :)


 * You can jump from here to the links & review:


 * Go To WZ Creation Tool Links UPDATED


 * ALSO: we are growing Knowledge-Bases of these tools..... feel free to contribute or share your expertise. This will be a great boon to those novices just getting started or even vets who might be stumped. There's always something new to be learned - that's part of the Fun !


 * Growing WZ Tool Knowledge-Bases


 * Rman JackRman Jack 19:01, 29 Oct 2005 (UTC)

Making New WZ Campaigns

 * Step by step procedural for CAM assembly has been added to the World Edit Knowledge Base.


 * You can hop-over, review, add to or comment by way of FAQs or the following hotlink:


 * Campaign File Assembly

WZ Docs Project Latest Release

 * Coyote is regularly updating his "WZ Docs Project" - many years in the making & a modder's indispensable How-To resource.


 * Download Here


 * Or view here: On-line Viewing

WZ GPL Development FAQ

 * As of July 4th, 2005


 * Warzone Code Development Frequently Asked Questions

WZ Revival in 2005 ?

 * Now that the Source is released & being GPL Developed


 * Will this year see Warzone 2100 undergo a revival ?


 * Depends...


 * It could come down to a common thread. 2 entwined strands running through everything &, like a spine, binding it together.


 * The "Dai Senryaku", or Grand Strategy, to WZ's revival boils down to this binding spine:


 * "Enhancing WZ Net MP so more newbies wanna play."


 * Working Solutions to Reviving WZ Net MP:


 * Rufus's POV about the narrow range of Map Types being played - mainly confined to Flat / high-oil / $$ maps... "Team-wars" style.


 * More MP Map Variety Discussion HERE


 * Dealing with cheating by re-dressing "Game Logic" or "Rules" with Secure Networking Protocols in mind:


 * Defeating Net MP Cheating Discussion


 * .....You think there are more than just these 2 factors, something else just as important....


 * You Can Do So HERE

Warzone, Linux & the CELL Processor

 * Latest CELL Processor Specs Right HERE


 * Latest Cell News 3/30/05


 * Of interest as well is the "Power Consortium" behind the CELL Processor - they look to have selected Linux for all "CELL" boxes (DTs & Servers) and....


 * The Initial Target Market is China.


 * This Linux connection with the IBM / Sony Corp / Toshiba "CELL Chip" partnership:


 * About the "Power Consortium" & Linux Here


 * This also harkens to the concept of Grid Computing which you can find explained:


 * Anatomy of a Grid


 * Some spicy comments:


 * The Asian region is notorius for liking to play games for $$ stakes (ie. the RTS "StarCraft").


 * The push for Linux games will take-on a new face: Mandarin Chinese.


 * Maybe a couple years from now there will be several million peeps playing the Warzone Port in China - throughout the Pacific Rim actually..


 * You can be sure there will be High-Stake Gaming involved through-out that region...


 * Secure (anti-cheat) gameing will take-on the strictures of Vegas gameing....


 * Discuss Any of this

Some Trends in the Game Industry

 * These are my observations & opinions.


 * "Money talks the rest takes a walk."


 * It's an OP-ED intended to stimulate thought through discussion about a number of trends that will impact gamers deeply across the globe, in all genres.


 * Discussion that I trust will include challenges to any flawed assumptions or premises.


 * Discussion HERE

Fun Links to Check-Out

 * Come across interesting stuff on my web sphere forays that I'll pass along here.


 * Nearly 20,000 Free E-Books: All Genres & File Formats ..... A real treasure trove for readers & autodidacts.


 * Liberated Games - aka FREE


 * Last 40 Years - 50 Comp Games of Lasting Influence


 * A History of RTS Part 1 of 2 At Gamespot


 * 100 of the Funniest Jokes of All Time


 * How Stuff Works


 * Urban Dictionary


 * You have some Favorites ?


 * Share Them With Us

Rman JackRman Jack 08:25, 30 Oct 2005 (UTC)

A Vision of Warzone II: Next Gen RTS

 * Or... RTS as it was, is, could be... & why..


 * WZ Game Think-Tankers needed


 * Share Insights Here

New Tech To Ponder

 * Technology that, in one way or another, can be viewed as linked to WZ Re-Dev, the making of Mods or a New Campaign.


 * Like...... WZ OPs With Robots ?


 * RL Military Robots & More


 * Discuss Robots


 * How about the subject of Game Physics that has come up in our discussions about the just released.....


 * The "Physics Chip !"

Next Gen Game Design

 * A game designer giant who continues to inspire our WZ Mod & ReDev. efforts - shares his vision of the future of games.


 * Peter Molyneux on Next-Gen Game Design


 * Part of the new "Vision Track" at the "GDG".

RTS Revolution: by Will Wright

 * Been a fan of his games for over a deacade - years before the "Sims" busted-out big time.


 * Truly, for me, one of the Great game designers. I still have every game he released thru Maxis - original floppies, too.


 * Well he has recently bowled-over a capacity crowd at the Game Dev. Con. in San Fran with a sample of his latest creation.


 * It's called Spore & by golly I'm getting goosebumps just thinking about the possibilties of this game's innovation in gameplay design & expansive architecture.


 * Its approach is reminicent of the "WZ GPL Development Team's" architectonic of modularization detailed in the "List of Proposed Changes" last year. Talk about Six-Degrees of seperation !


 * Here are some impressions from folks that were there just so many hours ago:


 * Check it out Here


 * A game about everything !


 * Detailed Preview will WOW Ya

More On Will Wright's Vision

 * "Will Wright Presents Spore... and a New Way to Think About Games"


 * 5 Pages of Insight


 * It is surely influencing our thinking on WZ Redev & Mods..

YOUR Input Requested

 * SUGGESTIONS, Thoughts......


 * Express Yourself


 * Also.... take a minute & Sign-Up For

Our Mail List

WZ Fan Feedback

 * Your input can help us make better Maps, Mods & Skirmish A.I.s.... so


 * Do tell about your play experiences with whatever WZ Toys you'd like to see improved, made more satisfying or maybe they inspired an idea it be kwel to see made...


 * Your Feedback Here

WZ Fan Base GROWING !!

 * Gigabytes of WZ are being downloaded from.....


 * Bronco's Strategy Planet Site,


 * Jocke's playable assemblage of the game at bit torrent and


 * Speedy's WZ Goodies Site.


 * Many happy hours of contention for new fans with a Campaign that to this day stands as a compelling gameing experience. :)


 * Plus all the countless maps & powerful skirmish A.I.'s that can be had & your looking at months of FREE & thrilling fun.


 * See our "Community Portal" Space for ALL links to sites mentioned.


 * So..... whatcha think.... new WZ fan ?


 * POST Here


 * You can always contact me @ Rman JackRman Jack on any matter whatsoever. I do respond within 24 hours to anything directed at me.

Writer's Gallery

 * Scratch the surface of anything & there's a yarn to be told.


 * Before you can have a movie, a show, a tune, a feature, a game world, a WZ Campaign... a compelling story must be crafted. Some wonder if we couldnot tell ourselves stories - would we still be human ? Or even more telling - given the bare necessities of food, water, shelter, would those be enough to survive ? I say, without storytelling, civilization is not possible. Pretty rad, huh ?


 * Anyhow.... here we practice the writer's craft. All genres welcome.


 * Enter the Writer's Gallery


 * Read what Gaming's Master Storytellers Have to Say