Talk:WZ Prime Patch

Wow....Colin, suprised to hear that about RSgod & Elric..... hadn't really talked to Elric but RSgod just last week was all hot to trot with modeling...

Strange..... we'll you just never know... I'll still give it a go.... curious.

- rj :)

3D Artists
Coyote & Colin:


 * Rush2049	is a modeler who worked on Patch v.1.12. :)


 * HOW I would look at this is ADDING choice stuff to v.1.12.


 * Stuff from v.1.11 & NEW


 * The First Build from the Code Re-Dev Team will allow us to do this....


 * Overall v.1.12 is way better balanced than v.1.11..... esp. for MP


 * TONS of man hours went into v.1.12 and I see no need to scrap all that work but rather use it as the base for WZ Prime Patch...


 * Patch v.1.12 is representive of both Strata's masterful Tech creativity & 4nE as a masterful MP player & map maker... & rush2049's modeling excellence.


 * Patch v.1.12 was never FINISHED & should NOT have been released as such.


 * If we need to recruit more 3D Modelers- then we will.... no big deal, certainly not an obstacle to progress.

RJ :)

Summary of Meld

 * Colin did a good job of summarizing v.1.12 merits & issues.

The issues are a short list - the merits huge.


 * Next, methinks, is considering WHAT	 units & tech from v.1.11 merit integration with v.1.12 ?


 * WHAT else not in either, aka NEW, to include ?


 * Because v.1.12 exhausted all the Research Slots NONE of this would be possible with the old .exe. HOWEVER, the Code Re-Dev Teams First Build WILL make it possible.

- RJ :)